Showing posts with label quote. Show all posts
Showing posts with label quote. Show all posts

A quote from Espen Aarseth

Sometimes I like to share some good quotes from great authors of ludology, narratology and gaming concepts areas. The quote below is from Professor Espen Aarseth, and wit as said during his presentation in Brazil last December.

"Video games are neither narratives nor games, but software that may contain both.”

Let’s think about it.

Read an interview with Mr. Aarseth by clicking here.

Quote of the day

"Like novels, games don't come out of the blue. They come from a given designer, at a given time, in a given social situation".

Bruno Faidutti, in Appelcline, 2006 (Excerpted from the book "Eurogames: The Design, Culture and Play of Modern European Board Games").

Quote of the day

“Games lubricate the body and mind.” - Benjamin Franklin

Think about it

The Art of Video Games 2012

Photo by Blake Patterson

A quote from Reiner Knizia

I really like the work of this guy. Knizia is one of my favorites game designers. Born in Germany, he developed his first game at the age of eight (!). He has a PhD in mathematics, and has been a full-time game designer since 1997, when he quit his job from the board of a large international bank. Knizia has been living in England since 1993.

This quote below has a good concept about game design:

“When playing a game, the goal is to win, but it is the goal that is important, not the winning.” ― Reiner Knizia

Think about it.

Szia!

A quote from Roger Caillois

"In strongly opposing the world of play to that of reality, and in stressing that play is essentially a side activity, the interference is drawn that any contamination by ordinary life runs the risk of corrupting and destroying its very nature." - Roger Caillois (link),"Men, Play and Games",chapter "The Corruption of Games",p. 43

Quote of the day

“The problems of puzzles are very near the problems of life, our whole life is solving puzzles. If you are hungry, you have to find something to eat. But everyday problems are very mixed - they're not clear. The Cube's problem depends just on you. You can solve it independently. But to find happiness in life, you're not independent. That's the only big difference.” - Ernő Rubik (Hungarian, Architect and creator of the Magic Cube)

A good quote for today

"Playing a game is a voluntary attempt to overcome unnecessary obstacles" - Bernard Suits (in The Grasshopper: Games, Life and Utopia)

Sid Meier speaks

"There's a key difference between games and movies. In a game, the more attention that's focused on the player, the more successful it is. In a movie, you're really watching somebody else's story, so the better the story or the better the actor, the more interested you are in the movie. In a game, the more interesting you are as a player, the more successful the game is. So, in a way, things that work in movies are designed to impress you with what somebody else is doing. A good game impresses you with what you're doing. I think that's a fundamental difference that I as a game designer need to recede in the background. The more the player is thinking about the design or the designer, the less successful I've been, because I want the player to forget somebody designed this game, forget that this is a game, and believe that this is an experience that the player is having. Whereas in a movie, the more you're aware of the director or the stars, the more you're impressed with them - that helps the movie to be successful. In a way, trying to impress people with design or personality or whatever works to promote movies doesn't work with games because it takes the focus off the player who is supposed to be the star. The more the player is the star, the better a game you have."

Sid Meier*



*Sidney K. "Sid" Meier (born February 24, 1954) is a Canadian programmer and designer of several popular computer strategy games, most notably Civilization. He has won accolades for his contributions to the computer games industry.

Quotations of the day

Think about it:

“One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games. And it cannot be done by men out of touch with their instinctive selves.” — Carl G. Jung

“My work is a game, a very serious game.” — M. C. Escher

“Play is the highest form of research.” — Albert Einstein

Quote of the day

“I think of games as being an amplifier for the imagination, in the same way that a car amplifies our legs or a house amplifies our skin (…)”

Will Wright

Quote of the day

“Playing a game is the voluntary attempt to overcome unnecessary obstacles”

SUITS, Bernard. The Grasshopper: Games, Life and Utopia. EUA: Broadview Press, 2005

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