Jonathan Blow (Braid's creator) giving a talk about prototyping at the Independent Games Summit (part of the Independent Games Festival) in 2007. An excellent presentation on game design with many good insights. Essential content for those who are creating independent games.
Indie Prototyping
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Tuesday, June 3, 2014
// 10:33 AM
Labels:
Braid,
game design,
gaming concepts,
Indie,
Jonathan Blow,
old but gold,
presentation
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